Description
First effect of the T3X2R series.ย
Master effect applied to final visual rendering.
Effects work on 3 blocks in series. The 1st block is the final chain with for general purpose purposes. In block 2 and 3 the effects are in series from left to right.
View more: example
First and second block contains 8 switch effects in series. Each switch can alter 24 different effects.
- BLUR: basic Gaussian blur.
- STATIC: noise feedback to color or monochromatic.
- PINCH:ย radial kaleidoscope.
- BLOW:ย drag the selected pixels border into the frame.
- ECHO:ย zoom feedback.
- GLTCH:ย cumulative random noise.
- KALED:ย mirrored kaleidoscope.
- TWIRL:ย twist with frequency and direction.
- DISPLACE:ย X or Y offset of the alpha channel.
- RIPPLES:ย synced or manual ripples with frequency.
- WAR:ย scrolling with graphic functions.
- STROBE:ย on alpha channel, synced or manual with colorizer.
- ECLIPSE:ย circular mask with angle modifier.
- SLIT SCAN: offsets the pixel border in the selected direction.
- HRGB: RGB displacement on Fx switchers.
- VRGB: RGB displacement on Fx switchers.
- INV-RECT: Color inverting rectangle, random and synchronized.
- ANIME:ย color and inverted edge.
- LINES: mask of lines
- VHS: video tape fx.
- SOLID: mix a color.
- PIXELART: pixelation threshold.
- DOTS: mask of dots.
- MATRIX: mask of quads.
- Delay RGB
- MGltch: smooth freezer.
- Phantom: frozen feedback.
The seconf block: general purpose effects.
- RGB: x, y and z displacement.
- Glow:ย simple feedback.
- Color Map.
- Radial Blur:
- Brigthness – Contrast – Saturation.ย
New Effects:
-
Glow: Adds a soft bloom around bright areas using feedback.
-
Color Map: Remaps image colors using a predefined gradient.
-
Radial Blur: Blurs pixels outward from a center point, creating radial motion.
New features:
- Save and reload the full effect state for consistent session recall.
- Expanded effect chain with 8 effect selectors, adding 2 new selector slots to the previous 6-stage architecture.
- New FX: Radial Blur โ blurs the image outward from a central point, creating depth, motion, and optical focus.
- New Color Map and Radial Blur processors added to the final stage of the chain.
- Alpha Mode now includes automatic and manual control, driven either by channel gain or direct user input.
- Phantom and M.Glitch are now integrated inside the effect selector system.
- Twist now includes Reactive and Automatic modes, with Threshold and Speed controls respectively. Amount range expanded to -100 / +100.
- Strobe now includes a Hue-based color identifier parameter for clearer chromatic control.
- War now includes Reactive and Automatic modes, with Threshold and Speed controls respectively.
- GLTCH now features a new algorithm with Reactive and Automatic modulation modes.
- Ripples now includes Tempo and Reactive modes, controlled by Speed and Threshold respectively.
- Eclipse now supports additional circles and new Rotation modes: Manual and Synced.
- SlitScan now includes a Scan Velocity parameter for finer temporal distortion control.
- Pixelation now renders sharper, more defined edges.
- Matrix now renders sharper, more defined edges with inverted response behavior.
- Static now includes deeper grayscale control.
- Z-RGB now preserves the original texture at 100% effect mix.
- Inv-Rect now supports up to 4 rectangles with edge definition.
- Inv-Zoom now supports up to 4 quads with edge definition and 25% zoom intensity.
ย
Old features:
- Added effects:
- Zoom RGB โ Spatial zoom with individual RGB channel displacement.
- Delay RGB โ Temporal offset per color channel, creating echo-like trails.
- Zoom Inverted Rect โ Inverted rectangular zoom effect with modular control.
- Lines, VHS, Solid, Pixelart, Dots ans Matrix.
- More modulation in parameters, compatible with live 12.
- More intuitive user interface.
- Compatible with expandable tools and pack.
- New effects:ย brightness, contrast, saturation, glow and mgltch.
- New Param bank: RGBDisplace and master with Brightness, contrast and saturation.
- Works on GLCore.
- Compatible with expandable tools and pack.
Minimum requirements:
- IMPORTANT this device requires the Render module to work.
Live Compatibility
- Max for Live is required.
- Live Suite includes it by default.
- Live Standard requires separate purchase of Max for Live.
- Live Intro and Lite are not officially compatible.
Minimum versions required:
- Tested with Ableton Live 10, 11, and 12.
- Live 10 and 11: Max 8.6.5.
- Live 12: Max 9.0.5 or later.
- Max For Live – Effect generator device.
- Endless combinations.
- This is a Max for Live module, not standalone software. You will need Ableton Live and Max 8 to run T3X2R.
- To visualize this generator you’ll need Render module.
- Only if it experiments complications which come from T3X2R and modules, a demand can be put on repair free.
- All our devices was tested and work on system OSX (Intel / ARM) and WIN (may require reinstalling FFMPEG).
Resolved Issues:
GUI: inactive dial colors are now visible when mapped.
GUI: fixed parameter overlap when loading F1 for the first time.
v2.9
- Resolved RGB display clipping on high-intensity values.
- Improved visibility of black strobe in Strobe FX mode.
- Push Parameters: Bank FXs_1-2 FX3 (Strobe) now correctly switches.
v2.8
-
Error in Push bank fxs 3-4.
v2.7
- RGB_displacement: Right orientation (left to left). It is not disabled when a color is set to zero.























